Skills
Technical
Agile Methodology, Sprint Planning, Sprint Retrospectives, Project Post Mortems, Task Tracking, Video Game Production, Game Development, Project Management, Game Design Documentation, Event Planning
Tools
Trello, Miro, Google Suite, Microsoft Office Suite, Figma, Adobe Creative Suite, Github, Unreal Engine, Blender, Mailchimp, Discord, Slack
Interpersonal
Leadership, Communication, Adapatability, Team Player, Problem Solving, Conflict Resolution, Organization
Agile Methodology, Sprint Planning, Sprint Retrospectives, Project Post Mortems, Task Tracking, Video Game Production, Game Development, Project Management, Game Design Documentation, Event Planning
Tools
Trello, Miro, Google Suite, Microsoft Office Suite, Figma, Adobe Creative Suite, Github, Unreal Engine, Blender, Mailchimp, Discord, Slack
Interpersonal
Leadership, Communication, Adapatability, Team Player, Problem Solving, Conflict Resolution, Organization
Experience
Producer - Auto Track Racers
May 2023 - August 2023
May 2023 - August 2023
- Managed a team of 9 to develop a 3D idle-racer & track building game in Unity on PC, Mac, and Android
- Facilitated communication with the team on task prioritization, resolving over ten identified roadblocks during production
- Conducted daily check-ins, sprint planning, retrospectives, and post-mortem sessions with the team to understand dependencies and plan contingencies to finish development in-scope using Agile Methodology and Scrum events
Producer - Repairing the Kingdom
May 2023 - August 2023
May 2023 - August 2023
- Spearheaded a team size of 10 to create a third-person, puzzle-crafting PC game in Unity
- Lead daily check-ins, weekly planning meetings, and playtesting sessions with the team to mitigate over 12 development risks; reducing a 10% delay in re-scoping the project schedule to finish production within the 3-month deadline
- Restructured team workflows by introducing Trello as the central task tracking system; improved task visibility and collaboration, leading to a 25% reduction in task duplication for on-time project delivery
Producer - Afterville
February 2023 - May 2023
February 2023 - May 2023
- Managed the production schedule from concept to polish, keeping track of progress, and defining milestones and key deliverables with team of 6 and stakeholders
- Driven the communication and organization of day-to-day tasks and scheduling for team's priority feature list using a 5-sprint production plan while adpatively applying agile principles
- Facilitated weekly meetings with client and stakeholders on development progress and adjusting team's tasks around the production schedule for feasible feedback to address
- Whiteboxed, prototyped, iterated on level blockout, and lighting optimization for the town environment
Producer - I See You
September 2022 - December 2022
September 2022 - December 2022
- Operated with a team of 6 to set priorities and delegate tasks to manage the project schedule
- Managed the asset and development plan for establishing priority tasks to meet deliverables within the project’s scope
- Executed weekly team meetings and play-testing sessions to strengthen team accountability and creative direction while documenting team progress about milestones
- Assisted with 3D modeling of environmental assets, play-tested, and balanced mechanics with game designers
Target - General Merchandise Expert
June 2022 - September 2022
June 2022 - September 2022
- Assisted teams with managing inbound and outbound replenishment, inventory management, pricing, and promotional activities in general merchandise areas
- Collaborated with Team Leads to assist non-general merchandise areas in prioritizing timely satisfaction and efficient delivery to resolve guests and logistical issues
UCSC Information Technology Services - Zoom Corps Consultant
September 2021 - January 2022
September 2021 - January 2022
- Identified and resolved technical issues relevant to Zoom software for classroom instruction, improving the user experience of over 100 participants with multiple clients every week
- Researched and evaluated current technology trends to assist clients in determining appropriate instructional support for remote troubleshooting to improve 30% of participants' remote learning experience
Educational Opportunities Program - Website & Marketing Intern
September 2020 - July 2021
September 2020 - July 2021
- Led front-end development of the EOP website in collaboration with marketing teams, resolving 70% of technical queries within two months; ensured strict adherence to university and accessibility policies, resulting in improved compliance
- Designed and formalized marketing and event assets for over eight university programs on outreach to over 5,000 university students quarterly; allowing for a 5% increase in efficient delivery weekly
Bixie - Systems Designer
September 2020 - June 2021
September 2020 - June 2021
- Continuously engaged in brainstorming ideas and features in the creative process, with emphasis on making decisions due to feasibility and time constraints for team feedback delivery
- Collaborated with a team of 12 to facilitate the creation, implementation, and game-balancing support of over 7 game-play mechanics to improve player experience
- Designed over 20 prototypes of user interfaces for a third-person side-scroller, working within Figma and Unity, for user interaction implementation
- Tested and balanced player combat from play-testing feedback and resolved over 15 bugs encountered from networking implementation
UC Santa Cruz Police Department - Campus Police Student Intern
September 2019 - June 2020
September 2019 - June 2020
- Inspected and integrated revisions to over 40 department web pages weekly with assistance from the Chief of Police, to meet regulatory compliance on university and federal guidelines for serving over 15,000 university affiliates daily
- Composed marketing assets for events with outreach to 1,000 university students for boosting public engagement
- Partnered with over 3 organizations on 4 publicized events, resulting in increased dialogue by 10% of the expected target between the student population and UC Santa Cruz Police Department
Long Beach Urban Math Collaborative - Mentor
June 2019 - July 2019
June 2019 - July 2019
- Supported the planning, organizing, and implementation of Math Collaborative events, meetings, and student mentoring with a focus on leadership development, communication, and STEM
- Instructed and provided insights to High-School students about university resources, career resources, and professional development skills to support their pursuit of higher education
- Mentored students in preparation for math courses such as Geometry, Pre-Calculus, and Calculus in STEM courses and managing finances for the upcoming academic year
Educational Opportunities Program - Men of Color Peer Mentor
September 2018 - June 2019
September 2018 - June 2019
- Mentored and supported the planning, organizing, and implementation of Men of Color events, meetings, and student support services to ensure the academic retention and graduation success rate for over 20 students
- Composed and personalized monthly newsletters for the delivery of university events to over 30 students and staff
- Advocated and provided confidential academic coaching support on university guidelines and department policies
Long Beach Urban Math Collaborative - Mentor
June 2018 - July 2018
June 2018 - July 2018
- Supported the planning, organizing, and implementation of Math Collaborative events, meetings, and student mentoring with a focus on leadership development, communication, and STEM
- Instructed and provided insights to High-School students about university resources, career resources, and professional development skills to support their pursuit of higher education
- Mentored students in preparation for math courses such as Geometry, Pre-Calculus, and Calculus in STEM courses and managing finances for the upcoming academic year
UC Santa Cruz Black Academy - Logistics Assistant
August 2017 - September 2017
August 2017 - September 2017
- Maintained communication channels, schedules, and inventory of supplies, and assisted program directors with mentor support
- Provided knowledge and information about university resources, departments, and organizations located within the UC Santa Cruz campus to transfer and first-year students
Education
Professional Masters in Games Development - Abertay University
September 2022 - February 2024
B.A. Art and Design: Games and Playable Media - University of California, Santa Cruz
September 2016 - September 2021
September 2022 - February 2024
B.A. Art and Design: Games and Playable Media - University of California, Santa Cruz
September 2016 - September 2021
Accolades
Game Designer — Global Game Jam 2023
February 2023
February 2023
- Collaborating with a team size of 7 on designing, prototyping UI Menu functionality, and sourcing Audio assets for implementation of a 2D Sidescroller game jam project
Google Project Management Certificate — Coursera
April 2022
April 2022
- Hands-on, practice-based assessments designed to prepare and certify individuals on low-level initiating, planning and running both traditional and agile projects
UC Santa Cruz Visual Art Award 2021 — Bìxié
June 2021
June 2021
- Recognition for excellence in Visual Arts for Team Project, Bìxié, during the UCSC Games Showcase 2021